Tap Mia's standard skill to start charging a cone AoE attack. Release by using her standard skill again of shooting.
The cone increases in size the longer it is charged, and can hit up to 10 targets.
The max AoE size/range on this skill is truly vast, and gives Mia truly ridiculous AoE capabilities.
The Damage and Destructible Object DMG also increase the longer it is charged, but it can't crit.
The max charging time is 1.5 seconds.
The edges of the cone visually change from purple to purple+orange when fully charged.
This counts as a ballistic shot, not a skill use/hit.
Despite this, it doesn't deplete her magazine.
Whilst not stated in the skills description, Mia's Standard Skill does technically perform a reload when used.
This doesn't reload her magazine at all, but it does allow her weapon and logistics buffs to work properly even if you just spam her standard skill.
Since her standard skill doesn't deplete her magazine, without this technical reload she would never reload if you just spammed her standard skill, thus preventing effects that trigger upon reloading from working (i.e. her signature weapon/logistics). As such, this is a very useful feature.
This skill does not need line-of-sight to hit enemies - Mia can hit any enemy that is within the AoE, even if they are behind and obstacle.
Shooting also moves/pushes Mia herself backwards a little bit.
(She is moved back the same amount regardless of how charged the skill is.)
Mia can't move while charging, but she can dodge while charging, which doesn't interrupt the charging.
Further note that Mia can be CC'd whilst charging - none of her Manifestations/logistics/weapons give her any CC resistance during her charge period.
(This can make her feel weird to use at first if you are used to operatives like Jade Arc or Bubu who do have CC resistance whilst channelling/shooting.)
As such, you will very much want to proactively dodge to avoid incoming attacks while charging in order to avoid being CC'd, as being CC'd cancels her charging.
You can also use her dodge to move forwards to help keep her in place, as again; her skill moves her back slightly.
Whilst this skill has a 1.5s cooldown, the time Mia takes to actually fire means that if spammed as often as possible Mia will be shooting at a rate of 1 fully-charged shot every 3s.
Since it only costs 2 S-Energy, Mia has no S-Energy issues, as she recovers S-Energy more quickly than she uses it.