Standard Skill
Yao deploys a "Slackers Aid" for 10s, which
1. Continuously replenishes her ammunition
2. Adds Frost damage to her shots
3. Increases her Rate of Fire by 25%
This is actually quite a strong offensive buff, but it's also the only offensive thing that Yao has, so it still doesn't make her a good dps, and Yao is much better off being an off-field healer than a dps.
Support Skill
Yao deploys a drone that provides PBAoE healing.
If Yao has a Frost weapon, then the drone lasts 30s on a 30s cooldown, giving it 100% uptime.
The healing from this drone is significant, and can pretty easily be over 1,000 healing per second.
Note that the healing comes from the drone, not from Yao.
With her Neuronic buff, the drone will follow your operative, but it is pretty slow.
For most of the early-game 4* operatives this isn't too much of an issue, but the drone is slow enough that many 5* operatives don't work particularly well with it, as they have too much movement to consistently stay in its AoE.
Ultimate Skill
Yao creates a stationary AoE that heals your operative every 0.5s.
This is Yao healing, not her drone.
If Yao is your deployed operative, she will leave the field and can't be swapped back in until her ult has finished.
With her Neuronic effect, this also gives your deployer operative CC-resistance.
With only a 10 second duration, the uptime on this skill is extremely low, and as such its healing is dwarfed by the healing from her Support Skill.
Given that this skill has a U-Energy cost of 100, it's expensive and doesn't add much to Yao's capabilities, meaning it's not a particularly good skill to use.
You'll probably want to save your U-Energy for the ultimate skill of another operative, rather than using it on QQ.'s ultimate.